Game engine architecture / Jason Gregory.

By: Gregory, Jason, 1970- [author.]Material type: TextTextPublisher: Boca Raton : CRC Press, Taylor & Francis Group, [2019]Copyright date: © 2019 by Taylor & Francis Group, LLCEdition: Third EditionDescription: xviii, 1200 pages : illustrations (chiefly color) ; 24 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781138035454Subject(s): Software architecture | Computer games -- DesignDDC classification: 794.81526
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794.81526 JAS/NB (Browse shelf) Not for loan 00001697

Video-Game Architecture

Textbook Textbook Uofcanada Library
794.81526 JAS (Browse shelf) Available 00001698
Textbook Textbook Uofcanada Library
794.81526 JAS (Browse shelf) Available 00001699
Total holds: 0

Includes bibliographical references and index.

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