Game programming with Silverlight / Michael Snow.
Material type: TextPublisher: Boston, MA : Course Technology, [2010]Copyright date: © 2010 Course TechnologyDescription: xv, 257 pages : illustrations ; 23 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781598639063; 1598639064Subject(s): Silverlight (Electronic resource) | Multimedia systems | Computer games -- ProgrammingDDC classification: 794.81526Item type | Current location | Call number | Materials specified | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|
NB-Book | Uofcanada Library | 794.81526 MIC/NB (Browse shelf) | Not for loan | 00000328 |
Total holds: 0
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794.81526 JEF/NB Game development for iOS with Unity3D / | 794.81526 JON/NB Beginning game programming / | 794.81526 LUK/NB 3D game environments : create professional 3D game worlds / | 794.81526 MIC/NB Game programming with Silverlight / | 794.81536 ERN Fundamentals of game design / | 794.81536 ERN Fundamentals of game design / | 794.81536 ERN/NB Fundamentals of game design / |
Includes index.
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