Learning C# programming with Unity 3D / (Record no. 1567)

000 -LEADER
fixed length control field 02633cmm a2200421 i 4500
001 - CONTROL NUMBER
control field 20872454
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240321124934.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS
fixed length control field a|||||o|||| 00| 0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 190301s2020 flua o 001 0 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2019010020
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781138336810
Qualifying information paperback
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781138336827
Qualifying information hardcover
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Description conventions rda
Transcribing agency DLC
Modifying agency DLC
-- uoc
042 ## - AUTHENTICATION CODE
Authentication code pcc
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8
Edition number 23
Item number ALE
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Okita, Alex,
Relator term author.
9 (RLIN) 4213
245 10 - TITLE STATEMENT
Title Learning C# programming with Unity 3D /
Statement of responsibility, etc. Alex Okita.
250 ## - EDITION STATEMENT
Edition statement Second edition.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Boca Raton :
Name of producer, publisher, distributor, manufacturer CRC Press/Taylor & Francis Group,
Date of production, publication, distribution, manufacture, or copyright notice [2020].
264 #4 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Date of production, publication, distribution, manufacture, or copyright notice © 2020 by Taylor & Francis Group, LLC
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource, xvii, 691 pages :
Other physical details illustrations; digital, PDF file
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
347 ## - DIGITAL FILE CHARACTERISTICS
Source rda
File type text file
Encoding format PDF
500 ## - GENERAL NOTE
General note Includes index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note What this book is about -- Before you begin -- First steps : Just getting started -- The building blocks of code -- Fundamentals : building a foundation -- Intermediate : The tricks of the trade -- Advanced -- What we'll be covering in this chapter -- Stuff we couldn't cover -- Good luck.
520 ## - SUMMARY, ETC.
Summary, etc. "For the novice game programmer with no experience with any programming languages. Covers how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. Thereader will understand how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# functionality and feratures; new tips and tricks oo tuples, pattern matching, out variables, local functions, binary laterals, digit separators, null propagator reduces, etc. Key Features Provides a starting point for the first time programmer Examples enable the reader to eventually write a game using Unity 3D Learn to read and understand documentation and the Unity 3D API"--
Assigning source Provided by publisher.
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE
Uniform title Unity (Electronic resource)
9 (RLIN) 791
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video games
General subdivision Programming.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element C# (Computer program language)
9 (RLIN) 481
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Three-dimensional display systems.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://elibrary.gemzplatform.com/3wpk">https://elibrary.gemzplatform.com/3wpk</a>
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
a 7
b cbc
c orignew
d 1
e ecip
f 20
g y-gencatlg
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Koha item type e-book
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent location Current location Date acquired Total Checkouts Full call number Barcode Date last seen Price effective from Koha item type
          Uofcanada Library Uofcanada Library 01/02/2024   794.8 ALE 00010047 01/02/2024 01/02/2024 e-book

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