Game engine architecture / Jason Gregory.
Material type: TextPublisher: Boca Raton : CRC Press, Taylor & Francis Group, [2019]Copyright date: © 2019 by Taylor & Francis Group, LLCEdition: Third EditionDescription: xviii, 1200 pages : illustrations (chiefly color) ; 24 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781138035454Subject(s): Software architecture | Computer games -- DesignDDC classification: 794.81526Item type | Current location | Call number | Materials specified | Status | Date due | Barcode | Item holds | Course reserves |
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NB-Textbook | Uofcanada Library | 794.81526 JAS/NB (Browse shelf) | Not for loan | 00001697 | ||||
Textbook | Uofcanada Library | 794.81526 JAS (Browse shelf) | Available | 00001698 | ||||
Textbook | Uofcanada Library | 794.81526 JAS (Browse shelf) | Available | 00001699 |
Total holds: 0
Includes bibliographical references and index.
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