Game Development Patterns with Unreal Engine 5 : Build Maintainable and Scalable Systems with C++ and Blueprint / Stuart Butler, Tom Oliver, and Christopher J. Headleand.

By: Butler, Stuart [author.]Contributor(s): Oliver, Tom [author.] | Headleand, Christopher J [author.]Material type: TextTextPublisher: Birmingham, England : Packt Publishing Ltd., [2023]Edition: First editionDescription: 1 online resource , (vi, 237 page : illustrations; digital, PDF fileContent type: text Media type: computer Carrier type: online resourceISBN: 9781803246185Subject(s): Three-dimensional display systemsAdditional physical formats: Print version:: Game Development Patterns with Unreal Engine 5 : Build Maintainable and Scalable Systems with C++ and Blueprint.DDC classification: 621 Online resources: Click here to access online
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e-book e-book Uofcanada Library
621 STU (Browse shelf) Available 00010057

Includes bibliographical references and index.

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Description based on print version record.

Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

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