Game engine architecture / Jason Gregory.
Material type:
TextPublisher: Boca Raton : CRC Press, Taylor & Francis Group, [2019]Copyright date: © 2019 by Taylor & Francis Group, LLCEdition: Third EditionDescription: xviii, 1200 pages : illustrations (chiefly color) ; 24 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781138035454Subject(s): Software architecture | Computer games -- DesignDDC classification: 794.81526
| Item type | Current location | Call number | Materials specified | Status | Date due | Barcode | Course reserves |
|---|---|---|---|---|---|---|---|
NB-Textbook
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Uofcanada Library | 794.81526 JAS/NB (Browse shelf) | Not for loan | 00001697 | |||
Textbook
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Uofcanada Library | 794.81526 JAS (Browse shelf) | Available | 00001698 | |||
Textbook
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Uofcanada Library | 794.81526 JAS (Browse shelf) | Available | 00001699 |
Includes bibliographical references and index.


NB-Textbook
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