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1.
Introduction to 3D game programming with Directx ®11 / Frank D. Luna.

by Luna, Frank D [author.].

Material type: Text Text; Format: print optical disc; Literary form: Not fiction Publisher: Dulles, Virginia : Mercury Learning and Information, [2012]Copyright date: © 2012 by Mercury Learning and Information LLCOther title: Introduction to 3D game programming with DirectX 11.Availability: Items available for reference: Not for loanCall number: 794.81536 FRA/NB (2). :

2.
Beginning game programming / Jonathan S. Harbour.

by Harbour, Jonathan S [author.].

Edition: Fourth Edition.Material type: Text Text; Format: print ; Literary form: Not fiction Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: © 2015 Cengage Learning PTRAvailability: Items available for reference: Not for loanCall number: 794.81526 JON/NB (1). :


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