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3D game environments : create professional 3D game worlds / Luke Ahearn. by Ahearn, Luke [author.]. Edition: Second Edition.Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2017]Copyright date: © 2017 by Taylor & Francis Group, LLCOther title: Three D game environments.Availability: Items available for reference: Not for loanCall number: 794.81526 LUK/NB (1). :
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HTML5 games : creating fun with HTML5, CSS3, and WebGL / Jacob Seidelin. by Seidelin, Jacob [author.]. Edition: Second Edition.Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Chichester, West Sussex, United Kingdom : Wiley, 2014Copyright date: © 2014 John Wiley and Sons, LtdOther title: HTML five games .Availability: Items available for reference: Not for loanCall number: 794.81526 JAC/NB (1). :
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Introduction to 3D game programming with Directx ®11 / Frank D. Luna. by Luna, Frank D [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Dulles, Virginia : Mercury Learning and Information, [2012]Copyright date: © 2012 by Mercury Learning and Information LLCOther title: Introduction to 3D game programming with DirectX 11.Availability: Items available for reference: Not for loanCall number: 794.81536 FRA/NB (2). :
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Maya studio projects : Game environments and props / Michael McKinley. by McKinley, Michael (Michael T.) [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Indianapolis, Ind. : Wiley Publishing, Inc., 2010Copyright date: © 2010 by Wiley Publishing, IncOther title: Game environments and props.Availability: Items available for reference: Not for loanCall number: 006.696 MIC/NB (2). :
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Programming 2D games / Charles Kelly. by Kelly, Charles [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Boca Raton : CRC Press, [2012]Copyright date: © 2012 by Taylor & Francis Group, LLCOther title: Programming Two D games.Availability: Items available for reference: Not for loanCall number: 794.81526 CHA/NB (1). :
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Game programming with Silverlight / Michael Snow. by Snow, Michael (Mike) [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Boston, MA : Course Technology, [2010]Copyright date: © 2010 Course TechnologyAvailability: Items available for reference: Not for loanCall number: 794.81526 MIC/NB (1). :
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Beginning game programming / Jonathan S. Harbour. by Harbour, Jonathan S [author.]. Edition: Fourth Edition.Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: © 2015 Cengage Learning PTRAvailability: Items available for reference: Not for loanCall number: 794.81526 JON/NB (1). :
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Rules of play : game design fundamentals / Katie Salen Tekinbaş and Eric Zimmerman. by Tekinbaş, Katie Salen [author.] | Zimmerman, Eric, 1969- [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Cambridge, Massachusetts ; London, England : MIT Press, [2004]Copyright date: © 2004 Massachusetts Institute of TechnologyAvailability: Items available for loan: Call number: 794.81526 KAT (2). Items available for reference: Not for loanCall number: 794.81526 KAT/NB (1).
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Game programming patterns / Robert Nystrom. by Nystrom, Robert [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: [United States?] : Genever Benning, [2014]Copyright date: © 2014 by Robert NystromAvailability: Items available for loan: Call number: 794.81 ROB (1). Items available for reference: Not for loanCall number: 794.81 ROB/NB (1).
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Level up! : the guide to great video game design / Scott Rogers. by Rogers, Scott [author.]. Edition: Second Edition.Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Chichester, UK : Wiley, 2014Copyright date: © 2014 John Wiley and Sons, LtdAvailability: Items available for loan: Call number: 794.81 SCO (2). Items available for reference: Not for loanCall number: 794.81 SCO/NB (1).
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Fundamentals of game design / Ernest Adams. by Adams, Ernest (Ernest W.) [author.]. Edition: Third Edition.Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: [Berkeley, CA] : New Riders, [2014]Copyright date: © 2014 by Pearson Education, IncAvailability: Items available for loan: Call number: 794.81536 ERN (2). Items available for reference: Not for loanCall number: 794.81536 ERN/NB (1).
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