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HTML5 games : creating fun with HTML5, CSS3, and WebGL / Jacob Seidelin. by Seidelin, Jacob [author.]. Edition: Second Edition.Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Chichester, West Sussex, United Kingdom : Wiley, 2014Copyright date: © 2014 John Wiley and Sons, LtdOther title: HTML five games .Availability: Items available for reference: Not for loanCall number: 794.81526 JAC/NB (1). :
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Introduction to 3D game programming with Directx ®11 / Frank D. Luna. by Luna, Frank D [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Dulles, Virginia : Mercury Learning and Information, [2012]Copyright date: © 2012 by Mercury Learning and Information LLCOther title: Introduction to 3D game programming with DirectX 11.Availability: Items available for reference: Not for loanCall number: 794.81536 FRA/NB (2). :
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Operations management / William J. Stevenson. by Stevenson, William J [author.]. Edition: Twelfth Edition / Global Edition.Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: New York : McGraw-Hill Education, [2015]Copyright date: © 2014Availability: Items available for loan: Call number: 658.5 WIL (3). Items available for reference: Not for loanCall number: 658.5 WIL/NB (1).
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Beginning game programming / Jonathan S. Harbour. by Harbour, Jonathan S [author.]. Edition: Fourth Edition.Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: © 2015 Cengage Learning PTRAvailability: Items available for reference: Not for loanCall number: 794.81526 JON/NB (1). :
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Algorithmic graph theory / Alan Gibbons. by Gibbons, Alan (Alan M.) (Alan M.) [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Cambridge : The press Syndicate of the university of Cambridge, [1994]Copyright date: © Cambridge university press 1985Availability: Items available for loan: Call number: 511.5 ALA (2). Items available for reference: Not for loanCall number: 511.5 ALA/NB (1).
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6.
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Rules of play : game design fundamentals / Katie Salen Tekinbaş and Eric Zimmerman. by Tekinbaş, Katie Salen [author.] | Zimmerman, Eric, 1969- [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Cambridge, Massachusetts ; London, England : MIT Press, [2004]Copyright date: © 2004 Massachusetts Institute of TechnologyAvailability: Items available for loan: Call number: 794.81526 KAT (2). Items available for reference: Not for loanCall number: 794.81526 KAT/NB (1).
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7.
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Microgrid technology and engineering application / Fusheng Li, Ruisheng Li, Fengquan Zhou. by Li, Fusheng [author.] | Zhou, Fengquan [author.] | Li, Ruisheng [author.]. Material type: Text; Format:
print
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: London, UK : Academic Press, [2016]Copyright date: © 2016 China Electric Power PressAvailability: Items available for loan: Call number: 621.31 FUS (2). Items available for reference: Not for loanCall number: 621.31 FUS/NB (1).
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9.
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Absolute Java / Walter Savitch ; contributor, Kenrick Mock. by Savitch, Walter J, 1943-2021 [author.] | Mock, Kenrick [contributor.]. Edition: Sixth Edition / Global Edition.Material type: Text; Format:
print
; Literary form:
Not fiction
Publisher: Boston : Pearson, [2016]Copyright date: © Pearson Education Limited 2016Availability: Items available for loan: Call number: 005.133 WAL (1). Items available for reference: Not for loanCall number: 005.133 WAL/NB (1).
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