Normal view
MARC view
Shreiner, Dave (Personal Name)
See also:
OpenGL reference manual, 1999: CIP t.p. (Dave Shreiner)
OpenGL programming guide, c2004: CIP t.p. (David Shreiner)
Ginsburg, Dan. OpenGL ES 3.0 programming guide, 2014: title page (with earlier contributions from Dave Shreiner, Aaftab Munshi) about the authors (Dave Shreiner; has been working with OpenGL for almost two decades, and more recently with OpenGL ES; has presented courses on OpenGL programming at numerous conferences; is now a media systems architect at ARM, Inc.; has a B.S. in mathematics from the University of Delaware)